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The Gamer's Brain

How Neuroscience and UX Can Impact Video Game Design

Autor:

CRC Press

Verlag:

CRC Press

Sprache:

English
"The beauty of this book is that it is two things at the same time: 1. An amazingly complete introduction to psychology, using examples from video games to make the concepts clear and memorable. 2. An amazingly complete introduction to video game design, using psychology to help design more compelling games. So whether you are a game designer, a player, or someone wishing to understand psychology, this is the book for you." -Don Norman, Director, the Design Lab at the University of California, San Diego Author of The Design of Everyday Things "By blending up-to-date brain science with game-relevant UX design principles, this book doesn't just give great tips about how to make better games, it gives designers the mental tools to get better at thinking about games. Read this, and suddenly you'll know what you're talking about." -Jesse Schell, Game Designer, author of The Art of Game Design "This book is an invaluable asset for game developers, whether you work in game design, user experience, or programming. With a lucid overview of the current best knowledge from cognitive psychology, Hodent provides guidelines and approaches to improve the game experience for players that are based on actual science." -Raph Koster, Game Designer, author of A Theory of Fun for Game Design

CHF 123.00

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Untertitel
How Neuroscience and UX Can Impact Video Game Design
ISBN
978-1-498-77550-2
EAN
9781498775502
Erscheinungsjahr
8/14/2017
Verlag
CRC Press
Author
Hodent, Celia
Sprache
English
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